As the Lead Concept Artist, you will drive the visual direction of our Unreal Engine projects by creating compelling concept art that shapes the look and feel of characters, environments, and assets. You’ll collaborate with designers, 3D artists, and other departments to establish a cohesive visual style and bring innovative ideas to life. Your expertise in sketching, storytelling, and design will be key in inspiring the team and ensuring the game’s visuals resonate with players. If you’re passionate about shaping the visual identity of a game from concept to execution, we’d love to hear from you!
Responsibilities
Designing characters, creatures, and environments to align with the game's artistic direction.
Collaborating with the Art Director(s) to define and implement the visual style of the game.
Conducting research and suggesting concept references under the guidance of the Art Director(s).
Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance.
Leading the Concept Art team by providing mentorship and constructive feedback to other artists.
Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay
Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production.
Overseeing the talent management process and playing a key role in the career development of team members.
Requirements
A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them.
A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages.
Has led or managed mid to large size art teams simultaneously.
Is highly digitally literate and adapts quickly to new software and tools (Confluence, Jira etc.)
An effective collaborator with excellent time management, organizational, and communication skills.
Comfortable working in an agile environment with changing demands.
Nice to haves
Has worked on or contributed to shipping fantasy-themed game titles.
Has experience working with 3D softwares. ( Blender, Maya, Zbrush, 3D Coat etc.)
What we offer
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with likeminded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback